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Imperfect Cell - Real Time

Very much inspired by the style of Dominic Qwek I did a redesign of Imperfect Cell from Dragonball Z. The Character is optimized for Real Time Rendering with 47k Faces (Retopo done by hand in Maya). The Flipped Normals Skin Kit was used for tertiary and pore Detail.

Follow Dominic: https://www.artstation.com/dominicqwek
Morten from FlippedNormals: https://www.artstation.com/mjthehunter

Sculpt

Sculpt

Sculpt Details

Sculpt Details

Substance Painter - BC Isolated

Substance Painter - BC Isolated

Wireframe

Wireframe