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Sea Creature

Based on a 2D concept by Antoine Verney-Carron.

Created as part of the Savage Art Academy program under the mentorship of Bruno Camara, Amilcar Fong, Pedro Varella, Oleh Bozhko, and Raul Tavares.

Optimized for real-time workflows:

33.5k vertices / 66.2k triangles
6 texture sets (5×4K for the body, 1×1K for the eyes)

Rendered in Unreal Engine.

Reference Board

Reference Board

2D Concept by Antoine Verney-Carron

2D Concept by Antoine Verney-Carron